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Day 38: Editing Multiple Prefabs

I was never able to select multiple prefabs in Unity’s Project window and edit them in the Inspector like I was seeing done in tutorials.

Unity apparently overhauled their prefab workflow in 2018.3(?) which no longer allows users to do so. (I’m on 2018.3.6f1)

There are two ways to go about getting this functionality back.

Workaround method: Drag the Prefabs into the Hierarchy window. Select them and edit the properties you wish to apply to all of them. Then in the Inspector window, click on ‘Overrides’ and then ‘Apply all.’ The changes have now been effected to all of the Prefabs and you can delete them from the Hierarchy.

A bit of a hassle, but it works.


Install preview build: Unity heard the grumblings and developed a preview build that allows multiple prefab editing from the Project window. Read more here. (I like how Unity listens & responds to their base and makes adjustments when feasible)

Until that particular build passes their Alpha/Beta testing, I’ll continue using the stable version with the workaround.

Current Progress Status

  • Tower Defense Tutorial: 37/73
  • Unity in Action (Pg 207 of 352)

Onward!

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