I plan on following Joyce’s post entitled: How I got started with shaders (Non-Scary Shader Intro) to get a basic understanding before tackling any specific shader tutorials. Because of the vast amount of information she has compiled, I’ll have to strictly focus on what I might be able to implement in my first game(s).
Current Progress Status
- Tower Defense Tutorial: 55/73
- Clean Code by Robert C. Martin (pg 154/464)