I spent a summer in Germany one year and wound up watching a lot of TV during my stay. The subtitles were always on: German show, English subtitles and vice versa. Because German uses the Latin alphabet too, it was easy to follow along.
By the end of a few weeks I had begun to recognize and pick up common phrases like greetings, pronouns, and the like.
That’s the stage I’m at in my learning C#. It’s looking less like a completely foreign language. I’m recognizing keywords, modifiers and parameters. I know I’m making progress even if I don’t understand everything 100%.
Unity just added a blogpost & video tutorial regarding the Isometric Tilemap support which was added in 2018.3. This type of visual perspective appeals a lot to me since many of my favorite games utilized this view.
The new Tilemap features provide a fast and performant way to create 2D environments based on isometric and hexagonal grid layouts, the likes of which are seen in many game classics, including the first entries of the Diablo and Fallout franchises, Civilization, Age of Empires, and many more.
25GB+ of Sound Effects (Free)
In celebration of GDC 2019 we are giving away 25GB+ of high-quality sound effects from our catalogue. Everything is royalty-free and commercially usable. No attribution is required and you can use them on an unlimited number of projects for the rest of your lifetime.
This reddit post also contains links to previous year releases
Tower Defense Tutorial
Progress: 2/73 videos
This will take a lot longer than I first outlined in my weekly goal. At 20 hours of video, which means more like ~40 hours including implementation, it will take about a month if I work on it ~1 hour a day.
No more dillydallying then.