Day 77: Haunted Jaunt

Some days it’s so hard to get even one hour of ‘game dev’ time in. I only managed to import the Haunted Jaunt assets and set the project up.

Tomorrow I’ll be working on creating a prefab for the player character, animating it and getting it to react to physics.

Going forward, I’ll likely keep these daily updates even more brief. It’ll be just a check-in of sorts to make sure I’m getting at least 1 hour of dev time in, whether it’s creating, reading, researching or whatever. Just something.

Onward!

Author: Mike@PAUSED

Aspiring indie game developer. Devlog: www.paused.ca

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Create your website with WordPress.com
Get started
%d bloggers like this: