Some days it’s so hard to get even one hour of ‘game dev’ time in. I only managed to import the Haunted Jaunt assets and set the project up.
Tomorrow I’ll be working on creating a prefab for the player character, animating it and getting it to react to physics.
Going forward, I’ll likely keep these daily updates even more brief. It’ll be just a check-in of sorts to make sure I’m getting at least 1 hour of dev time in, whether it’s creating, reading, researching or whatever. Just something.