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Day 41: Script Reference

I was only able to complete a short tutorial lesson today, but I did spend a fair amount of time browsing through Unity’s scripting reference. It’s a thorough reference to Unity’s entire API with every command listed.

There’s obviously way too much to remember but I like getting a general overview of what functionality is available.

Current Progress Status

  • Tower Defense Tutorial: 40/73
  • Unity in Action (Pg 229 of 352)



Author: Mike@PAUSED

Aspiring indie game developer. Devlog:

One thought on “Day 41: Script Reference”

  1. I find myself reading both the Manual and the Scripting API on all the topics I look up. The manual tends to give me details on the way Unity works with the scripting side letting me know how interact with their API.

    Liked by 1 person

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