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Day 21: Week 3 Recap

This past week I completed the Harvard game dev intro course, specifically the Unity lectures and assignments. Having to read someone else’s code and then make additions & corrections was a good learning exercise. (Casual endless flyer, procedurally generated endless maze)

Unfortunately, I didn’t touch any of my stretch goals for the week. (Honestly, I forgot about that goal until now when I was reading through my last recap. Oopsie.)

Non-coding accomplishments since my last recap included:

For the next week (or two), I’ve decided to go through a couple different Tower Defense tutorials:

The first is from inScope Studios and the second is from Brackeys. I’m interested in seeing how two different developers tackle the same game genre.

Onward!

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Author: Mike@PAUSED

Aspiring indie game developer. Devlog: www.paused.ca

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